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Metal gear survive
Metal gear survive









metal gear survive

Better than we’d feared, but perhaps not what a Kojima series deserves.Metal Gear Survive is something on an enigma - a spin-off from its illustrious predecessor, that pushes the franchise into a whole new direction. Beyond those basics this is very brown and uninspiring to look at, with none of the flash that brought Left 4 Dead to the forefront of gaming schedules. It’s fun to shoot zombies, and it’s better in co-op (especially with friends: voice chat is on the way, and we’re awaiting an answer on cross-platform play), in case you missed that revelation a decade ago. When firing those mortars, it’s exactly the same as it was in the last Metal Gear Solid.Īfter all that – it’s just, well, okay. The whole thing ties together quite nicely, and plays well, because it’s really built upon MGS V’s UI and gameplay. Unsurprisingly, those are incredibly useful – they’ve got miniguns and powerful kicking attacks. Obviously, some inspiration taken from Valve there.īetween rounds you can venture further outside on mini missions, letting you replenish ammo or get inside a Walker Gear. Possibly because we’re amazing at games.Įnemies aren’t just standard shamblers – there were “bombers” that have huge, grossly inflated heads that explode. The first wave is pretty easy, and they do get tougher, but we managed to take it down without too much of a sweat. Enemies stagger in from a way outside the base in different directions, meaning you’ve got plenty of time to prepare. There are three waves of increasing difficulty. Arrows on the floor show you what paths the zombies will take. Once you fire up the generator in the base – which is what you need to defend – a countdown timer begins for the first wave. There’s a crafting system found at a table at the base, so you can go around and grab resources – rubber from tyres, copper wiring, and so on. This is where you set up your traps and do further scouting of the area. You’re then camped inside the ruined rubble of a building. This does give you an opportunity to check out the area and plan your mortar shots, of course. It’s not a long or difficult fight to get inside, with just a few enemies. Once it kicks off there are three stages of battle: Infiltrate

metal gear survive

Rather than happening in a room off to the side, all the testing takes place in a white space area straight out of The Matrix’s loading screen. That’ll show those undead gits.īefore you begin, you have a moment to fiddle with your loadout and test out your kit. These allow you to pull zombies into the air and suspend them for a short time, making them easy targets.

metal gear survive

These include fences, flame traps, guard towers – the standard, but also stranger, Metal Gear familiar things like fulton balloons.











Metal gear survive